Complete Models

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"Creature"

Original model, textures, and materials. Completed with ZBrush, Maya, Substance Painter, and rendered in Blender.

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"Spool"

Original model, textures, and materials. Completed with Maya and Clip Studio Paint.

Experiments

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"Backbone Shader"

A node group in Blender made with the goal of mixing a "toon" shader with a standard BDSF shader.